namespace PhysSound
{
	public class PhysSoundTypeList
	{
		public static string[] PhysSoundTypes = new string[3]
		{
			"Hard",
			"Soft",
			"Other"
		};

		public static string GetKey(int index)
		{
			return (index < PhysSoundTypes.Length && index >= 0) ? PhysSoundTypes[index] : string.Empty;
		}

		public static bool HasKey(int index)
		{
			return index < PhysSoundTypes.Length && index >= 0;
		}
	}
}
